Topic: death of me - New Twilight RPG (Read 8 times)
Edward Cullen Guest
death of me - New Twilight RPG « Thread Started on Jan 21, 2009, 4:46am »
Forks, Washington has always been a place where things have been simple. Recently, with the influx of vampires, people have failed to notice those that have gone missing. The werewolves can't hurt the Cullen clan. They've not broken their contract, they've not hurt a soul. But it's open season on vampires. With everyone in a whirlwind of vampiric chaos and death tolls in Forks rising, the Volturi still haven't shown their faces to stop the madness.
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Following a trio in Italy, the Volturi are winded and tired. Their bodies go forever, but their minds, caused by blackness in their tracking and the inability to see the ones being tracked, are growing weary, ready to return home. That is when a sense comes. the smell of a creature closer. He's bleeding, wounded. He's what they're hunting. The fourth to the group, making it a trio that's on the loose, rather than four. His words lead them all to Forks, where the Volturi come armed, ready to kill.
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They carry no scent. They are close. Two males, a single female, each varying in size, each meek and unwilling to become part of a group. What are they? What could be dangerous enough to distract the Volturi when they were clearly challenged by such scary numbers that have climbed in Forks?
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This RPG is set during the time of Stephenie Meyer's Twilight novel. But it's in your hands now if you, the player, will simply play out her series plot or deviate from it. Only you can tell ... or can you?
A Twilight RPG Rated R (US), 18+ (UK) All Levels Welcome Brand New || Canons Needed